Working with predefined polygons
In the selection of graphic objects, various polygon objects are available to you. To use them, they must be activated in the configurator, as they are not enabled by default. The standard drawing objects are also available as polygons to allow for editing as such.
The tool jumps at the moment of selection and becomes a crosshair in the design layer. You can now draw the object.
- Press and hold the left mouse button.
- Now drag the mouse to the desired endpoint.
- You can release the mouse at the desired endpoint.
Polygon objects offer a variety of applications in graphic editing. Similar to other graphic objects, they can be used as clipping objects. This means they can be used to cut out specific areas of an image or graphic, resulting in creative and appealing designs.
Furthermore, polygon objects can be filled with various colors and gradients.
Editing individual polygon anchor points
The individual anchor points of polygons can be edited. The corresponding tool for editing can be found in the floating toolbox.
With this special switch, you have the option to enable or disable the editing of polygon points. When editing is activated, the points that serve as handles for the polygon appear in a striking bright blue color.
When you hover the cursor over these polygon anchor points, you can simply click on them and move them to the desired position. This function allows for precise adjustments of the polygon shape, which is particularly useful when you want to create or edit complex geometric shapes.
Add anchor point
To add an anchor point, first select the editing mode for editing polygons. Then, you can move your cursor over the path and should see that the icon is complemented by a plus sign. Now you can add a new anchor point using the left mouse button.
Delete anchor point
To do this, hover the cursor over the desired point and press the Ctrl and Shift keys simultaneously. The cursor will then change to a delete cursor, and you can delete the anchor point by clicking the left mouse button.
Editing the Bézier curves of polygon corner points
If a polygon has anchor points that are equipped with Bézier curves, this will be indicated in polygon mode. The green lines along with points represent the Bézier curves.
You have the option to grab the endpoints of the tangent to influence the Bézier curve. Through this interaction, you can actively influence the shape and flow of the curve. By pulling or moving the ends, you can adjust the curvature and direction of the curve, giving you precise control over the design.
Add a new control point
A tangent can have two control points – one for the previous anchor point and one for the next. Which is the previous or next depends on the order in which the anchor points were set. In the case of the predefined polygon elements, the consideration is clockwise.
The control point for the previous anchor point is accessed using the Ctrl key – you click on the anchor point while holding the Ctrl key and drag the handle in the desired direction. To influence the curve to the subsequent control point, use the Shift key.
Delete a control point
It is quite possible that you may want to delete a control point as well. In this case, hover the cursor over the corresponding control point and press the Shift and Shift keys together. The cursor will now change to a cursor with a minus symbol. If you then click the left mouse button, the control point will be deleted.
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